Meiyanto Eko Sulistyo


Computer graphics is the study of how to create images and animations (image sequences) involving computers, both hardware (hardware) and software (the software). In this paper, we will discuss the basics of using the Processing programming language computer graphics. The author conducted basic experiments using Processing on making size (size) in the window display, point (point), line (line), triangle (triangle), quadrilateral (quad), rectangular (rect), and ellipse (ellipse), as well as the shape coordinate system. Of the experiments that have been performed, resulting in a positive y coordinate position starting from zero which is located in the top left corner heading down, and look up the appropriate forms with the dharapkan.


ellipse, computer graphics line, point, processing, quad, rect, size, triangle

References, diakses pada tanggal 7 April 2013.

Processing Programming Language, [online]:, diakses pada tanggal 17 Mei 2013.

Klawonn, F., 2008, Introduction to Computer Graphics Using Java 2D and 3D, Springer-Verlag London Limited.

Mount, D.M., 2004, CMSC 427 Computer Graphics, Department of Computer Science, University of Maryland.

Reas, C. and Fry, B., 2007, Processing: A Programming Handbook For Visual Designers and Artists, The MIT Press Cambridge, Massachusetts London, England.


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TELEMATIKA: Jurnal Informatika dan Teknologi Informasi
ISSN 1829-667X (print); ISSN 2460-9021 (online)

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