PENGGUNAAN PROCESSING DALAM KOMPUTER GRAFIK

Authors

  • Meiyanto Eko Sulistyo Jurusan Informatika Fakultas Matematika dan Ilmu Pengetahuan Alam . Universitas Sebelah Maret Surakarta

DOI:

https://doi.org/10.31315/telematika.v10i1.385

Keywords:

ellipse, computer graphics line, point, processing, quad, rect, size, triangle

Abstract

Computer graphics is the study of how to create images and animations (image sequences) involving computers, both hardware (hardware) and software (the software). In this paper, we will discuss the basics of using the Processing programming language computer graphics. The author conducted basic experiments using Processing on making size (size) in the window display, point (point), line (line), triangle (triangle), quadrilateral (quad), rectangular (rect), and ellipse (ellipse), as well as the shape coordinate system. Of the experiments that have been performed, resulting in a positive y coordinate position starting from zero which is located in the top left corner heading down, and look up the appropriate forms with the dharapkan.

Author Biography

Meiyanto Eko Sulistyo, Jurusan Informatika Fakultas Matematika dan Ilmu Pengetahuan Alam . Universitas Sebelah Maret Surakarta

Telematika

References

http://www.processing.org, diakses pada tanggal 7 April 2013.

Processing Programming Language, [online]: http://en.wikipedia.org/wiki/Processing_(programming_language), diakses pada tanggal 17 Mei 2013.

Klawonn, F., 2008, Introduction to Computer Graphics Using Java 2D and 3D, Springer-Verlag London Limited.

Mount, D.M., 2004, CMSC 427 Computer Graphics, Department of Computer Science, University of Maryland.

Reas, C. and Fry, B., 2007, Processing: A Programming Handbook For Visual Designers and Artists, The MIT Press Cambridge, Massachusetts London, England.

Published

2015-04-15

Issue

Section

Vol 10, No 1, Juli 2013